Your real-world fitness is your character’s power.
Mobile MMORPGFree to playIn alphaNo ads
How it works
The loop
Real sweat is the only thing that moves you forward. Every set you finish and every mile you cover makes your character stronger and richer in Dravak.
01
Move
Train wherever you are. The gym, the park, the garage, the living room. Encounters adapt to the equipment you have available and the fitness goals you set, so the game meets you where you are.
02
Explore
Distance work like walking, running, swimming, and rowing carries you along the roads of Dravak. The further you travel in the real world, the more towns, ruins, and dungeons you unlock.
03
Conquer
Your workouts land the hits. Clear the fight for XP, loot, and Maxor, then take on the dungeon bosses. Every one you put down is something to show off.
Bestiary of Dravak
What’s waiting
Every region breeds its own threats, and every creature is tuned to a different kind of effort.
Blazeborn Ogre WarriorDemon · Warrior
Blue Sigil HuskUndead · Stalker
Ash Stained AngelSpectral · Divine
Abyssal WitnessAquatic · Stalker
Borin FrosthammerHumanoid · Warrior
CorelurkerAberration · Stalker
FrostwretchUndead · Scavenger
Sporeling ImpDemon · Scavenger
SnorpBeast · Scavenger
High Artificer of StoneHumanoid · Mage
GlimbBeast · Scavenger
Berserking OgreBeast · Berserker
Dagger GobBeast · Rogue
Crimson FangBeast · Predator
Gravegaze StalkerUndead · Stalker
Crypt SpearmanUndead · Warrior
Cloaked HeraldHumanoid · Mage
Hornplate WardenInsect · Defender
Mummy TitanUndead · Apex
Commander MorvaneHumanoid · Commander
CragfangBeast · Predator
GloppAberration · Scavenger
Hollow PreacherUndead · Mage
Bronze GladiatorHumanoid · Warrior
Spectral DragonDragonkin · Apex
1,100+creatures await across the regions of Dravak.
What a fight actually looks like
In the game
Strength can slay these beasts in one slash. Stamina is what gets
you out alive.
The fight waits for you
Feral Imp Stalker. Where any other RPG puts an Attack
button, this puts Start Workout. Nothing happens until you go and do a set.
The game deals you the exercises, the reps you finish and the weight you move turn
into damaging blows.
What you carry into battle
Ember Tyrant. Its name, then its defence, then its
health. The bar across the bottom is yours, and the row under that is what you carry
into battle.
The Forge
Why any of this
Dravak ran on the Great Forge. Every hammer strike and every hour of labour fed it,
and while it burned the world held. Then people stopped. The fire dimmed, and the
Rustborn came up out of the cold ash to take what was left.
You begin as a smith’s apprentice, making blades for warriors who keep dying with
those blades still in their hands. No weapon you forge is enough, because the problem
was never the steel.
Steel is nothing without the strength that swings it. If you would save this world,
you must forge not weapons, but yourself.
Kaelthar, the Iron Eternal
Veythos the Ashen told people the opposite, and they listened. That is the whole
history. Everything that hunts you now was born from someone taking the easier
option.
Aldenmoor
The heartland
Aldenmoor is the continent that is built and playable, and it is not one
landscape. Snow and tundra run along the north. Desert takes most of the south and east.
Between them are plains, deep forest, and mountain ranges that hold their snow all year. In
the north-east there is a blighted red waste that nothing has taken back.
698 places sit on it, joined by 441 roads. Markets, mines, sacred
groves, watchtowers, ports, bridges, and the dungeons you actually fight in. Between them
the roads are not safe.
Drag to move around it. Scroll or pinch to get closer.
Drag to explore
The same map, in the game
Two views
You do not browse this map. You cross it by training, and it opens
as you go.
The map starts dark
Day one. You get a small ring around your starting
capital and fog over everything else. Arriving somewhere burns it back. The map you
end up with is a record of where you have actually been.
441 roads. Four thousand miles of them
Uncovered. Three King’s Highways run the length of
the continent. The rest is 303 dirt roads, 67 trails and 68 water crossings. Most are
short — the median run between two places is a little over three miles. The
Highway is 1,382.
They connect 698 places across 39 kinds: 96 markets, 81 sacred groves, 49 mines,
46 dungeons, 35 ruins, 28 ports, 24 bridges, 16 cities, 3 capitals. Some of them sell
things. Some are a hole in the ground with something already in it.
The rest of Dravak
Every other landmass has a shape, a position and a name. What they do not have yet is
ground you can walk on. They open one at a time.
AldenmoorEvery biome on one landmass. Tundra in the north, desert in the south, forest and plains between, and a red waste in the north-east.Playable
KharrethMountain, almost end to end. Nothing grows above the passes.Coastline only
SorathDesert that goes on past the point of sense. Distance is the enemy.Coastline only
VelmorathA continent that sank. What is left are the peaks, and pirates.Coastline only
GlacivornIce.Coastline only
AshkoreVolcanic and still coming apart.Coastline only
DunrockEmpty, intact, and older than the Forge. Nobody knows who built it.Coastline only
VaeltharrThe Unmade. Where the Betrayer fell, and where nothing has held since.Coastline only
Vaeltharr
The Unmade
Vaeltharr is where Veythos fell. When Kaelthar’s aspects finally caught the
Betrayer, the fight went badly enough that the ground itself came apart. Veythos was
not killed. He was driven down into the earth, and the continent is the wound that
left.
Nothing holds there. It has no capital and no cities, because a city needs the
ground to stay where you put it.
Every map of Vaeltharr is wrong. It changes while you draw it.
At the centre stands the Ashen Throne. It is plainly a monument, and nobody has been
able to say to what. It is also the only thing on the continent that has never
moved.
Your own ground
Planned, not in the alpha
The plan is that Dravak keeps growing because players build it. You buy land a tile at
a time with Maxor, and Maxor only comes from work you actually did. Then you put
something on it: roads, forest, a village, a blacksmith, a dungeon with a boss you
designed and rewards you set.
A world is permanent once it exists. It stays on the map, it keeps its name, and it
keeps whatever reputation it earns.
Other people reach it through portals. Your friends can always visit. Your guild can
browse every world its members have built, which is how anyone finds anything without
an algorithm deciding for them.
None of this is in the alpha yet. It is the direction, and it is why the empty
continents matter.
Community
The board and the bulletin
Every number below was moved by a real body. The board reads live from the
same place the game writes to, and it counts only work done outside the game —
no potion, buff or piece of gear can add a rep to it.
Standings
Loading
Dispatches
What changed, and what is coming.
Events
Limited-time modifiers and community goals. They run on the calendar,
not on a countdown you can miss by opening the app late.
Factions and Guilds
Who you stand with
Who will become the mightiest in Dravak?
Every player belongs to one of seven factions, chosen at character creation.
Guilds sit underneath them. A faction is who you stand with — it never changes what
your training is worth, and it never will.
Faction standings
Loading
Totals are the sum of Maxor earned by a faction’s members, and Maxor
comes only from work done with a real body. Standing does not transfer: what you earned
for one faction stays with it even if you leave.
The factions
Each keeps a seat, a word it is held to, and a trial it asks of anyone who
wants standing in it.
The Iron Brotherhood
Seat Irongate, Aldenmoor
Smiths and furnace keepers. They keep the Forge Eternal lit and consider that the most important job anyone is currently doing.
“What I take in hand, I finish. What I break, I mend.”
The trial, and what they believe
Proof Something made. The trial is repair under use — a hinge, an axle, a roof brace that cannot be taken out of service. The Proof is the thing still working after you leave.
Creed Finish what you take up. Mend what you break. Ask who pays for the hour a shortcut saves.
Guilds A guild of this faction is a Forge, and the
one who answers for it is a Forgehand.
Mark A square anvil with a hammer laid across it, its base still hot.
The Stone Order
Seat Greyspire, Kharreth
Keepers of passes, bridges and records. They do not advance, and they do not give ground.
“Preservation without possession.”
The trial, and what they believe
Proof Something preserved. Find what is at risk, record it accurately, stabilise it, and leave it where it belongs.
Creed Hold what already exists. Preserve without owning. Do not advance, and do not give ground.
Guilds A guild of this faction is a Hold, and the
one who answers for it is a Bridgewarden.
Mark A brass-bound gatehouse standing between two peaks.
The Tidebound Compact
Seat Velmorath, the drowned coast
Captains, factors and salvagers. Uniformity is treated as evidence that somebody paid too much.
“The route is yours to choose. Arrive with it.”
The trial, and what they believe
Proof Something delivered. A sealed object, a named recipient, a deadline. Opening it fails. Arriving without it fails.
Creed The route is yours. Passage stays open to all seven, and salvage is not theft after repair.
Guilds A guild of this faction is a Crew, and the
one who answers for it is a Free Captain.
Mark A wave breaking over a trident.
The Sunspire Covenant
Seat the Sunspire, Sorath
Roadkeepers of a desert that goes on past the point of sense. The water they carry is never decoration.
“Leave enough for the next person to follow.”
The trial, and what they believe
Proof A journey completed. Travel between two named stations, verify every marker, record every failed well. Speed does not improve the result.
Creed Leave the road better marked than you found it. Speed does not improve the result.
Guilds A guild of this faction is a Caravan, and the
one who answers for it is a Longstrider.
Mark The Sunspire obelisk dividing a low sun.
The Frostward Clans
Seat Frostmere, seven clans
Suspicious of heroic rescue performed once. Deeply impressed by somebody who arrives every sixth day with lamp oil.
“No one walks alone. No hearth closes while another lives.”
The trial, and what they believe
Proof Someone brought safely home. Judged on whether the whole party returns, searchers included. Finding the missing and losing another fails.
Creed Come back, and bring everyone with you. Arrive on the sixth day with lamp oil, not once with a rescue.
Guilds A guild of this faction is a Hearth, and the
one who answers for it is a Hearthwarden.
Mark A wolf’s head crowned with antlers.
The Veiled Archive
Seat Dunrock, the Archivist Society
Keepers of what the other six would rather was forgotten. Nothing taken from Dunrock is worn until it has stayed inert for a year.
“Discovery under restraint.”
The trial, and what they believe
Proof Something discovered and correctly recorded. Locate it, record it, and return from it — the returning is half the trial.
Creed Find out, record it correctly, and survive the finding. Nothing is worn until it has been inert a year.
Guilds A guild of this faction is a Circle, and the
one who answers for it is a First Reader.
Mark A clasped book, its key, and a moth at rest on the cover.
The Cinderwatch
Seat Ashkore, the caldera
They keep hazards from becoming emergencies. Bright flame is kept off their banners, because a real warning should not resemble decoration.
“Prevention, through one full watch.”
The trial, and what they believe
Proof Something prevented. Hold a monitored hazard through a full watch and hand it on quieter than you found it.
Creed Stand the watch so that nothing happens. A real warning should not resemble decoration.
Guilds A guild of this faction is a Watch, and the
one who answers for it is a Corewarden.
Mark An iron brazier of banked coals.
Guilds
A guild sits under exactly one faction and cannot move between them. A
guild that changes allegiance is not transferred — it closes, settles its debts, and is
founded again. Guilds under the same faction are ranked against one another, week by
week.
Guilds are made by players, not handed out. Anyone sworn to a faction can
charter one. A name, a tag of two to five letters, a motto, and it stands from that
moment. The tag is the guild’s address as well as its name, so bringing
in the people you already train with is a matter of telling them what it is. A charter
stands open to its faction while you are building a roll, and closes when you decide it
is complete. Fifty to a guild.
Rank is not command. A Roadwarden cannot order anyone to fight; they sign the bridge
inspection and are blamed when it falls. It records responsibility, and it is earned
two ways at once. You need both the time and the work, because either one alone
is gameable.
Contribution is summed from a guild’s own members rather than kept as a running
total anyone can write to. That is a deliberate constraint: a shared counter that every
member may add to is a counter every member may forge.
1Unprovenon joining in the guild— Maxor contributed
2Proven1 week in the guild500 Maxor contributed
3Sworn3 weeks in the guild2,000 Maxor contributed
4Trusted6 weeks in the guild6,000 Maxor contributed
5Veteran12 weeks in the guild15,000 Maxor contributed
6Bannerbearer24 weeks in the guild40,000 Maxor contributed
7Roadwarden40 weeks in the guild90,000 Maxor contributed
The one rule under all of it
A faction never decides what training pays. There is no strength faction and no
endurance faction. Making the Brotherhood reward weight moved, or the Sunspire reward
distance, would turn a moral choice into a fitness restriction — and force two friends
who train differently to choose between playing together and training honestly. Factions
pay out in banners, titles, hall pieces, armour treatments and contracts, none of which
touch what a rep is worth.
The studio
Who makes it
We make RepForge. That’s the whole studio and the whole roadmap.
Peasant Made Games is independent and unfunded. No publisher, no outside money, no roadmap written by someone who has never played the thing.
Your account is an email and a password, and your progress saves to it. Change phones, sign in, and Dravak is where you left it.
Ink study, Dravak
Fitz and Yaxuan, Touching Seagrass
Fitz
Founder
Game director, designer, vibe coder, and forced to do fitness.
Yaxuan
Worst Kitty
Works on the game and keeps everything around it from falling over.
The title was her idea.
Built with Godot
RepForge was possible because of Godot’s great minds.
Godot is a free and open-source game engine under the MIT licence. Not free as in a
trial, or free until you make money, or free until somebody changes the terms. Free as
in there is no contract, no royalty, no per-seat cost and no revenue share —
for anyone, forever, including us.
That is the only reason a two-person studio with no funding could build a game with
1,100 creatures in it. Every hour we did not spend earning back a licence fee went
into the game instead. The full engine licence text ships inside RepForge, under
Settings, alongside every other open-source project we depend on.
It is run by the Godot Foundation and paid for by donations. If you make things, or
just want more of the tools you use to work like this,
they take donations directly.
Godot and the Godot logo are trademarks of the Godot Foundation.
Logo used under CC BY 4.0. We are not affiliated with or endorsed by the Godot
Foundation — we just use the engine and think you should know that.
What it came from
Shout-outs. These are the games that made me want to build something in
the first place, and I took ideas from every one of them — art, design, mechanics, all
of it. If you have not played them, go do that first. They are better than this.
Slay the SpireMega Crit. This is why RepForge deals you a hand instead of
showing you a menu. I love that a run can hand you something you are bad at and make you
work it out anyway. Steam, mobile, every console.
Solo LevelingChugong’s novel first, then the webtoon,
then the anime. The daily-quest thing — a system tells you to go do real push-ups and
you actually get stronger — that is the exact feeling I was chasing. The webtoon art is
also absurd. Anime on Crunchyroll, webtoon on Webtoon and Tapas.
Old School RuneScapeJagex. Numbers go up because you did the thing a
thousand times, and the world does not quietly scale down to meet you. The map is the big
one for me: walking somewhere should cost you something. Free in a browser, also on Steam
and mobile.
Dwarf FortressTarn and Zach Adams, thirty years on the same game.
When systems actually talk to each other you get stories nobody sat down and wrote. That is
what I want out of the dungeons. Tileset version on Steam, the original is still free from
Bay 12.
Dave the DiverMintrocket. Four genres stacked in a trench
coat and it somehow rules. It also lets you stop playing, which I think about more than I
expected to. Steam, Switch, PlayStation, Xbox.
The equipment division
Concepts
Forged in discipline. Built in iron.
Design studies, not products. Nothing here is for sale yet. Give a thumbs up to anything you would want in the store and it moves up the list.
Feat pinsConcept · Earned, not bought
Want this
Dungeon blueprintsConcept · Blackout tee
Want this
CorelurkerAberration · Stalker
Want this
PauldronConcept · Worn plate
Want this
Anvil patchConcept · Embroidered
Want this
Sticker packConcept · Sticker sheet
Want this
Help wanted
Get in the game
Open calls, credited in-game. None of this is a job posting. It’s work we’d feature and credit. Send anything to support@peasantmade.games.
Creature and environment artPixel sprites in the Bestiary style, or painted regional backdrops
Exercise demonstration videoShort clips of correct form, shown in-game beside the set
Drawn, not filmed. Stock gym footage sits badly next to hand-drawn
art and dates the moment the clothes do, so what this actually needs is
rotoscoping — shoot the lift, then trace it back frame by frame until
it moves like a real body and reads like it belongs in Dravak. That is slow, unglamorous
work and there is no version of it that is not: twelve drawings for every second of motion
if you animate on twos, twice that on ones, and the catalogue runs to several hundred
movements. Nobody is doing all of them. One lift, traced properly and looping cleanly, is a
real contribution and tells us more than a reel does.
Encounter playtestingTell us where the difficulty curve breaks for a real body
Regional lore, naming and dungeonsPlace names, factions and bestiary entries — or a whole dungeon of your own
We want players leaving marks on Dravak, not just walking through it.
A dungeon here is a run of encounters, each one drawing on its own pool of movements and
held together by writing — which means you can design a whole one without touching the
engine or writing a line of code. Send the lot: where it sits on the map, what lives in it,
what it asks a body to do set by set, and why anyone would walk there in the first place.
Or send one piece of it — a beast, a ruin, a road with a name and a reason, a workout
that only makes sense in one place. If it fits Dravak we will build it, and the credit in
the game carries your name on it.
Questions
Straight answers
Is RepForge free?
Yes. RepForge is free to play, and there are no in-app purchases at launch.
Are there ads?
No. There are no ads in RepForge, and nothing in the game will ever be interrupted by one. No banners, no interstitials, no rewarded video, no ad break between you and your workout.
How does the fitness part work?
You enter your workouts manually in the app. Every set and every mile you log makes your character stronger and richer in Dravak.
Does it connect to Apple Health, Google Fit, or my watch?
No. There is no Apple Health, Google Fit, or wearable integration. Workouts are entered by hand.
Can I play it now?
RepForge is in alpha. The Discord is where testing and announcements happen, so that is the place to start.
Who can play?
RepForge is 18+ only.
What is Maxor?
Maxor is the in-game currency of Dravak.
Can I change faction later?
Yes. Your first switch is free, because a permanent choice made in the first sixty
seconds of a game is a trap. After that it costs Maxor and carries a temporary mark.
What you earned for a faction always stays with it, so there is nothing to gain by
defecting to whoever is winning.
How many creatures are there?
Over 1,100 across the regions of Dravak, and the list is still growing.
What do I need to sign up?
An email address and a password. That is the whole account.
What happens if I change phones?
Your progress is saved to your account, so sign in on the new phone and Dravak is where you left it.
Is the merch for sale?
Not yet. Everything in the equipment division is a design study. Give a thumbs up to whatever you would want in a store and it moves up the list.
Where can I find places to workout at or people to workout with?
Go where people are already training. Below are real things other people
run — free weekly run clubs, open sessions on public bars, community centre
classes, learn-to-row courses, and races if you want one — all of which log
straight into RepForge. None of them are ours, none of them pay us, and most are
free.
Everything above belongs to somebody else. Peasant Made Games is not
affiliated with, endorsed by, sponsored by or partnered with any event, organiser or
brand named on this page, and no one named here has paid us or been paid by us. Names
are used only to identify the events themselves. Following a link takes you to a site we
do not run and cannot vouch for — their terms and privacy practices apply, not ours.
Taking part in any physical event is your decision and your risk; see our
Terms of Service
before you enter anything. Details change without telling us, so check with the organiser.
The dispatch
The gate is open
The alpha is live right now, on Android and iPhone. Sign up and the install
instructions arrive in about a minute. After that I only email you when there is a new
build or something worth showing. We will not spam you, and we will never sell your address.
On iPhone: sign up with the email address your
Apple Account uses. Apple sends the TestFlight invite there, and only that Apple Account can
accept it - a different address will not work.
New builds are announced in the Discord first, and go out by email at the
same time.
18+. Unsubscribe from any email. See the
privacy policy.
The dispatch
The gate is open
The alpha is live right now, on Android and iPhone. Sign up and the install
instructions arrive in about a minute. After that I only email you when there is a new
build or something worth showing. We will not spam you, and we will never sell your address.
On iPhone: sign up with the email address your
Apple Account uses. Apple sends the TestFlight invite there, and only that Apple Account can
accept it - a different address will not work.